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Fps creator classic model pack 01 error
Fps creator classic model pack 01 error













  1. #Fps creator classic model pack 01 error how to#
  2. #Fps creator classic model pack 01 error license#

  • Added Special Pidgey, Pidgeotto, Pidgeot (Zelda).
  • Added Special Dreepy, Drakloak, Dragapult (Nerf).
  • Added Special Carvanha, Sharpedo + Mega, Gible, Gabite, Garchomp + Mega (Scrapforge).
  • Added missing from block recipes (ie Ice Stone Block -> Ice Stone).
  • Added IV Percent to PokeSpec (/pokegive name Pikachu ivperc:0.81).
  • Added a config option to enable/disable horde battles with hordesEnabled.
  • Added New Items: Purple Juice, Red Juice, Yellow Juice, Blue Juice, Green Juice, Pink Juice.
  • Added New Ultra Dark Blocks: Plank, Stairs, Slab, Double Slab.
  • Added New Ultra Jungle Blocks: Plank, Stairs, Slab, Double Slab.
  • Added New Music Disc + Song (Twinleaf Town)Īdded New Decoration Blocks: Bookshelf, House Lamp, Desk, Work Desk, Couch.
  • Added Litwick Candle & Litwick Candles Blocks.
  • Added New AssetManager Features! More information found below.
  • Added Fakemon Support for up to 50 Fakemons! More information found below.
  • There are also 3 demo games built with FPS Creator Version 1.18.

    #Fps creator classic model pack 01 error how to#

    The download includes the scripts, license, instructions how to install & use the scripts and screenshots for reference. There are also special scripts included for the highly popular Zombie Apocalypse Model Pack by Bond1 and ErrantAI’s Task Force 341 Model Pack. Scripts are provided for stock characters, these will also work on older FPS Creator model packs including MP 1, MP 4, MP 17, MP 18, MP 29 and MP 51 as well as most characters created by Cosmic Prophet (MP 51 & 73). These “dead” characters are immobile, have no collision, are not bleeding and don’t show bullet holes when shot. This pack includes over 40 scripts to spawn characters as “dead bodies” ingame – mostly lying on the floor or sitting slumped against a wall. There should be only one of these doors in a whole level unless the level is very large and the doors are far apart from each other. It should be placed in rooms or corridors at least 2 segments wide.

    fps creator classic model pack 01 error fps creator classic model pack 01 error

    In exploration maps where the player has a high chance to pass by this door several times to distract or even scare the player. After 2 minutes the script resets and will be again triggered by the player. Randomized are the start of the sounds (0.1-2.0 secs), the number of sounds (0-3) and the time in between Made for metal doors to play random metallic banging sounds when the player comes closer than 2 segments. ScaryDoorMetal – door plays random metallic banging sounds

    #Fps creator classic model pack 01 error license#

    The download includes the scripts, install, license text and an extensive description of each script in the readme like this example: They will possibly not work correctly with other versions. These scripts have been written for FPS Creator version 1.18. All scripts use only the stock sounds that are allready in the FPSC library so there is nothing else needed to run the scripts. This Pack includes 6 different scripts for entities or trigger zones playing randomized sounds. It will possibly not work correctly with other versions. This script has been written for FPS Creator version 1.18.

    fps creator classic model pack 01 error

    The download includes the script, license, setup guide and a small demo game to try it out. This script can be attached to a commanding officer, an ally, a help seeker, a computer terminal, an intercom or anything else the player could have a conversation with. The player text is at dark blue and in the lower half of the screen, the NPC text is light blue and in the upper half of the screen, but color and position can be altered in the script. – the player can attack the NPC prior to the conversation, when he is offered the choice in between and after the conversation when the NPC walks away (the script then uses RUNFPI=). – at the end the NPC goes along waypoints to a door and vanishes – the player gets a choice somewhere to keep talking, go his way, or fight – player and NPC lines differ through colour and position – the player can speed up the conversation in pressing – it is self-running until the player has at one point to decide how to answer (=which key to press) – during the conversation the player cannot move.

    fps creator classic model pack 01 error

    – when the player gets into range of the NPC, the conversation starts This script is set up for a conversation between the player and an NPC and works as follows:















    Fps creator classic model pack 01 error